This month I wanted to try something a bit different from the photo-based / grunged texture wallpapers I normally do. I’ve been really intrigued by low-poly 3D modeling lately and wanted to try something in an abstract way. If you guys like this, maybe I’ll experiment with it more with future releases. I posted a behind-the-scenes look at the actual model over on my Dribbble page. The model was created using Cinema 4D, then taken into Photoshop for post.
March 2013
wallpapers
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